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Category: Game Design

Slow death – player elimination in board games (Topic Discussion) – Tabletop Games Blog

If done well, player elimination can be a very interesting mechanism in modern board games. In this article, I want to look at different ways this mechanism is implemented and discuss how well these work. Source: Slow death – player elimination in board games (Topic Discussion) – Tabletop Games Blog

Victory Conditions other than Victory Points – The Board Game Design Course

Playing lots of games gives you ideas about various aspects of games that are not as common. we’re going to dive into some other fun and interesting ways that players can win a game, along with examples of each. Source: Victory Conditions other than Victory Points – The Board Game Design Course

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