Author: Cathie

Information | Free Full-Text | Analysis of Three Methodological Approaches in the Use of Gamification in Vocational Training | HTML

The gamification designed for this research study used the GameMo plug-in [61] that allows expanding the possibilities in Moodle. The following elements were used as explained below: Badges: They were given when a certain task was completed, a certain task list was completed, one of the sections of the subject was passed, and when the […]

Information | Free Full-Text | Analysis of Three Methodological Approaches in the Use of Gamification in Vocational Training | HTML

Gamification is defined as the use of game design elements and techniques in contexts outside the game. Gamification includes a number of game elements such as points, badges, levels, leaderboards, status, trophies, rewards, and progress bars [10,11]. These elements are incorporated into tasks to engage, motivate, and reward users to learn new skills or change […]

Information | Free Full-Text | Analysis of Three Methodological Approaches in the Use of Gamification in Vocational Training | HTML

Hattie conducted meta-analytical reviews that take into account about 1000 meta-analyzes of factors affecting student achievement and include approximately 60,000 studies, some of the studies are based on up to five million students and the overall meta-analysis covers a total of 245 million students [7,8]. These studies reveal that the individual characteristics of the student, […]

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