In today’s video I discuss a list I posted back in 2013 about 10 game design lessons I learned that year and if I still agree with those lessons. Source: Top 10 Game Design Lessons: 2013 vs 2021 – YouTube
Category: Games
Heads-Up Limit Hold’em Poker Is Solved | November 2017 | Communications of the ACM
In this paper, we announced that heads-up limit Texas hold’em poker is essentially weakly solved. This is the first nontrivial imperfect information game played competitively by humans to be solved. Even still, the reader may ask what is the ultimate significance of solving poker? The breakthroughs behind this result are general algorithmic advances that make […]
Fiasco – Bully Pulpit Games
FIASCO is an award-winning story-telling game inspired by cinematic tales of small-time capers gone disastrously wrong. Source: Fiasco – Bully Pulpit Games
Mouse Guard
this pen-and-paper traditional RPG designed by Luke Crane contains everything players need to know about the world of the Guard including rules for forming patrols and heading up missions into the Territories.