But what is “strategy;” and what role does it play in game play, game design, game, development, and applied games? Source: What is Strategy in Gameplay? — University XP
Category: Games
Inoculation Science – Interactive Games
So far, we’ve launched three different games, each of which covers a different domain of misinformation: Bad News (about online “fake news”), Harmony Square (about political disinformation and intergroup polarization), and Go Viral! (about COVID-19 misinformation) Source: Inoculation Science – Interactive Games
Slow death – player elimination in board games (Topic Discussion) – Tabletop Games Blog
If done well, player elimination can be a very interesting mechanism in modern board games. In this article, I want to look at different ways this mechanism is implemented and discuss how well these work. Source: Slow death – player elimination in board games (Topic Discussion) – Tabletop Games Blog
Lunchtime Game Challenge
Adam is looking for a new game to play with his coworkers over lunch. The game should incorporate player interaction. Theme and mechanics are open. Player count and play time are of the utmost importance here. The game should be playable in 45 minutes so set up and tear down can take it to 60 […]
The 18 Card Challenge – Dinosaurs… but! – Button Shy
The challenge this time is Design An 18 Card Game About Dinosaurs… But! The but is a big one. “But NOT modern day dino parks or dinosaurs fighting each other.” Source: The 18 Card Challenge – Dinosaurs… but! – Button Shy
A “Board Game Design to Publisher” Roadmap – We Heart Games
These are the steps I follow when I’m working on a board game design and I think it might be “publisher-worthy”. Sometimes I give games away for free on itch.io, but sometimes I’ll be working on a game idea that is telling me it can go farther. Source: A “Board Game Design to Publisher” Roadmap […]
How to contact a publisher and greatly improve your chances of getting a response – The Board Game Design Course
Here is a summary of the tips to increase your chances of getting a response when you send a cold email to a publisher: Source: How to contact a publisher and greatly improve your chances of getting a response – The Board Game Design Course
5 ways to know when your game is done
Putting the final touches on your game before you launch a crowdfunding campaign (using Kickstarter, Gamefound, or another platform) requires some additional work. Source: 5 ways to know when your game is done
5 ways to know when your game is done
So, we’re going to look at 5 ways to tell that your design is done, or at least that you’ve taken it as far as you can yourself. Source: 5 ways to know when your game is done
The 18 Card Challenge – Dinosaurs… but! – Button Shy
The challenge this time is Design An 18 Card Game About Dinosaurs… But! The but is a big one. “But NOT modern day dino parks or dinosaurs fighting each other.” Source: The 18 Card Challenge – Dinosaurs… but! – Button Shy