Here is a summary of the tips to increase your chances of getting a response when you send a cold email to a publisher: Source: How to contact a publisher and greatly improve your chances of getting a response – The Board Game Design Course
Category: Games
5 ways to know when your game is done
Putting the final touches on your game before you launch a crowdfunding campaign (using Kickstarter, Gamefound, or another platform) requires some additional work. Source: 5 ways to know when your game is done
5 ways to know when your game is done
So, we’re going to look at 5 ways to tell that your design is done, or at least that you’ve taken it as far as you can yourself. Source: 5 ways to know when your game is done
The 18 Card Challenge – Dinosaurs… but! – Button Shy
The challenge this time is Design An 18 Card Game About Dinosaurs… But! The but is a big one. “But NOT modern day dino parks or dinosaurs fighting each other.” Source: The 18 Card Challenge – Dinosaurs… but! – Button Shy
Victory Conditions other than Victory Points – The Board Game Design Course
Playing lots of games gives you ideas about various aspects of games that are not as common. we’re going to dive into some other fun and interesting ways that players can win a game, along with examples of each. Source: Victory Conditions other than Victory Points – The Board Game Design Course
Games I’m playing right now (and what makes them so good)
So, let’s talk about some of the games I’ve been playing and what makes them great. Source: Games I’m playing right now (and what makes them so good)
As a cancer patient, ‘Cyberpunk 2077’ frees me from my mental prison – The Washington Post
The terminal illness facing V, the game’s protagonist, is the all-but-certain erasure of their soul. Their personality, memories and cognitive functions are being overwritten by an artificial intelligence, Johnny Silverhand, a rocker and branded terrorist brought to virtual life by Keanu Reeves. Source: As a cancer patient, ‘Cyberpunk 2077’ frees me from my mental prison […]
Our Numbers on Cards (Round 1) Top 10! – Button Shy
We received 45 entries for the first round of the 18 Card Challenge – Numbers On Cards and we got even more for the next round! Source: Our Numbers on Cards (Round 1) Top 10! – Button Shy
The Complexity of Depth – The Giant Brain
Games with emergent depth use a paucity of mechanics to create a wealth of choices and possibilities that are not obvious from a reading of the rules or even from your first playthrough or two. Source: The Complexity of Depth – The Giant Brain
The Complexity of Depth – The Giant Brain
The decision space of a game is the range of choices that the game presents to us. What happens if we think of depth as a measure of decision space against the complexity of the mechanics? Source: The Complexity of Depth – The Giant Brain