Media, Technology, and Education
AcademiaGamesScholarship

Memories: Online Games as Identity Performance Spaces

A Facebook memory popped up that twelve years ago today, I submitted a chapter to a forthcoming video game book. I shared the memory and pointed out that despite a couple of years of interaction with the editors, the book had never been published. One of my friends suggested that I post the paper here on my blog. I will note that the title of the Word document includes the phrase “Camera Ready Copy.”

I captured the featured image, Witch’s Broom, yesterday May 14, 2023.

Article written by:

I am currently Professor of Digital Media at Plymouth State University in Plymouth, NH. I am also the current Coordinator of General Education at the University. I am interested in astrophotography, game studies, digital literacies, open pedagogies, and generally how technology impacts our culture.

Leave a Reply

Your email address will not be published. Required fields are marked *

To respond on your own website, enter the URL of your response which should contain a link to this post's permalink URL. Your response will then appear (possibly after moderation) on this page. Want to update or remove your response? Update or delete your post and re-enter your post's URL again. (Find out more about Webmentions.)

Creative Commons License Licensed by Cathie LeBlanc under a Creative Commons Attribution 4.0 International License