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Ways to Spark Inspiration – Carla Kopp

I sometimes really want to design a game with a specific mechanism. Why? I’m not entirely sure, but my game design style usually involves creating a game with a specific mechanism, then moving on to a new and different mechanism. I like experiencing a ton of different ways for players to interact, rather than seeing how I can reimplement the same mechanism in a new and interesting way.

Source: Ways to Spark Inspiration – Carla Kopp

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